![]() ![]() Once Pete hits level 5 of Martial Arts, he is able to use a self-interaction called "Meditate" anywhere, anytime. There is a third way to gain Martial Arts as well. Considering that boards don't cost any money, this is a no-risk, all-profit venture! But then, Pete isn't in this for the money: he's in this for the honor. Break a few boards, cut the gems, and in no time he's rolling in Simoleons. At that point, any time he breaks a Space Rock board, he creates a random gem immediately. Pete can start breaking Space Rock boards around level 8 or 9 in Martial Arts. Getting to the top level of the board breaker is very profitable. Although this doesn't increase his Martial Arts skill all that much, that's not the point we're going for quantity over quality in that case. If Pete gets that Want, I switch him back to Foam boards. Of course, the one thing you'll want to watch for is a Want called "Break X Boards," where X is some number that tends to range from 10 to 250. The Martial Arts skill gains faster as he increases what, exactly, he's breaking in half. THE SIMS 3 KINKY WORLD SKILLS UPGRADEHe can stack up to four or five boards, but at that point, it's in Pete's best interest to upgrade to the next board. Now, I watch the number of boards Pete is attempting to break: as Pete works on the board breaker and levels up his Martial Arts skill, he stacks more boards together. Once the debuff clears, Pete switches back to working on the board breaker, this time starting with the Foam-type boards. This is why you want to always keep one around anyway: it's a good backup for Sims who injure themselves, as well as veterans of martial arts to train rookies. This gives him the "Hurt Hand!" debuff, which bans him from using the board breaker for three hours.ĭespite having the "Hurt Hand!" debuff, Pete is still allowed to use the training dummy. Pete, thinking entirely too highly of himself, goes for a Space Rock board and immediately hurts his hand smacking it. but there is a penalty for him picking something a bit high in level. See, Pete interacts with the board breaker, and he gets to choose one of five types of boards: Foam, Balsa, Oak, Thin Stone, and Space Rock. However, it's still important to have around. The board breaker definitely raises the Martial Arts skill much faster, essentially making the training dummy useless for all but the most rookie Sims. Once he hits level 2, he is then allowed to switch to the board breaker. Pete starts his martial arts career by attacking the training dummy with weak slaps and a lot of cowering. Both activities count as exercise: work on them too long, and your Sim will get fatigued, forcing him to stop working out at all for eight hours. Working out on either Martial Arts object will build the Martial Arts skill the training dummy also works on the Athletic skill simultaneously. ![]() Plus, the Martial Arts skill is the only thing standing between you and a mummy's curse if gets you in Egypt, and Pete wants to take no chances. Pete, the athletic brother, obviously took to these like Winnie the Pooh takes to honey. On a trip to China, Pyro bought and brought home a training dummy and a brick breaker thingy. ![]()
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